Monday, August 05, 2013
June 2013 Reading List Recap
The seminal classic of taking a comprehensive look at the manner factors that make streets "great". Violating the current American premise that pedestrians are a liability on a public way, Great Streets breaks down the historically great streets into specific manageable components for explanation and comparison. Factors such as scale, activity, spaces for rest, solar/wind exposure, connectivity, view and vegetation are all explored first through historical case studies and maps (Nolli plans) and ending with a series of cross sections. The sketches are not exact, and most of the plans and sections are to a rough scale which makes the book even more important as it deals more with the perception of space than the actual cataloging (and technical breakdown). There is no fixed formula for putting together a street that people are comfortable on and want to visit, but there is a rationale for understanding how streets should be used if one wants to grow a healthy retail (storefront) space and increase activity (safety). A fantastic exploration and one necessary for anyone interested in planning or good architecture. 10/10
BLDGBLOG book: Geoff Manaugh -
If I were lucky enough to choose two people with whom I would want to spend the evening conversing in a nerdy fashion it would be Geoff Manaugh and Roman Mars. Manaugh's book, BLDGBLOG book sums up exactly why. There is no better way to talk about design and architecture than talking around design and architecture. In what was my most enjoyable read this summer, I was reminded exactly of why I loved architecture, from the exploration of forgotten infrastructure to the daydreams of recent movie writers, the lens of spatial design is liberally applied in the most certain of fashions, even as a web of science-fiction is weaved through the stories forming a sinuous pathway of logic. There is a fascination expressed with the built environment that a smarter contemporary than myself called "almost child like", which causes this ridiculously fun read to be so enjoyable. There is a wonder and joy expressed that few practitioners allow to be expressed (why DO we all wear black?). An unbelievably great book for the most curmudgeonly of your architecture friends. 11/10
Manage Your Day to Day: 99U -
I admit, the grind of working in a firm on projects that I am not incredibly in love with (or have any control over) is massively depressing. It makes one feel powerless, as if only responding to man-made emergencies. Sometimes you just have to find a way to re-prioritize and usually I need a little karmic kick in the ass to get myself going. To that end this "self help book" for designers attempts to break down a list of things you, as a designer, can do to make yourself more efficient and in the end, happy. The range of responses is nice, I suppose there cannot be any one answer for everyone, but it is hard to solve the problem if one cannot isolate it (or, even if isolated if there is very little one can do about it). Not a horrible read, but nothing especially ground breaking. To sum it up, don't waste time and energy on things you don't think are worth your time and energy. 6/10
Spatial Agency: Other Ways of Doing Architecture - Nishat Awan, Tatjana Schneider, Jeremy Till
You know how some people want to talk about architecture? As in lecture you endlessly about their own views, hoping you will smile and nod and squeak out "you are so brilliant, what insight!"? This book will make them flee from your desk due mostly to picture to work ratio. Acting as a more "architectural" response to Design Like You Give a Damn (if you interpret DLYGD as more industrial design focused) Spatial Agency attempts to offer a curated view of architecture whose worth cannot be offered simply in dollars spent, or publications made, but as community impact. Where Manage Your Day to Day offers the hope of invigorating one with the possibility of taking control, Sparial Agency offers example of those doing it (and it is what I want to be doing). This book has the potential to make you take stock of your career and question exactly what you have been working for. Some folks like everyone to know they are an architect, some folks would rather just be an architect and do some damn good. Buy this book. Do some damn good. 10/10
Sunday, June 30, 2013
May 2013 Reading List Recap
Tuesday, May 14, 2013
April 2013 Reading List Recap
Monday, April 15, 2013
March 2013 Reading List Recap
Anyway, without much ado I took a massive flashback to the 1970's with four classic selections.
Future Shock - Alvin Toffler
Toffler coined the phrase "Future Shock" in reference to a person's inability to cope with or process the rapid pace in which society changes due typically to technological advances. While reading as a series of psychological/sociological studies and examples Toffler begins to explore the repercussions of rapid changes of personal life, education, government, work and military interventions (in fact Toffler begins to explore what has recently been diagnosed as PTSD). While I admit reading a book regarding the predictive shifts of society 40 years after the fact is sometimes humorous (there are some odd assumptions folks 40 years back were making about the future) it becomes even scarier when one realized just how right Toffler was.
What does this have to do with architecture? Probably it is only useful if the designer is interested in the social sciences and impact of the structure with regards to use (programmatic studies based upon shifting work flows, etc.). 8/10
Tools for Conviviality - Ivan Illich
What is the value of your time? How has the dependence on the automobile affected class economics? Illich begins to weave a careful thread between the desire to create, quality of goods, strong working class and our dependence on technology, automobiles and the ever growing complexity of our solutions. Potentially a wonderful primer for anyone exploring secondary economies or one who struggles with why they feel discontent with their office existence and struggles to feel "useful" or satisfied with the completion of tangible tasks. 8/10
The Right to Useful Unemployment - Ivan Illich
A further exploration based upon the previous Tools for Conviviality Illich further dissects the self replication purpose of most professions. As a former educator (and current "professional") I found quite a bit rather difficult accept even though I understood quite a bit of the reasoning behind it. The simplest explanation being that most professionals develop metrics for success that can only be met by members of the profession, in this manner the power of independence is striped from the common citizen as they are constrained to regulations and expectations of the professions that govern, and in exchange are governed by their specific fields. Illich argues (quite rationally) that this devalues the self reliance and productivity of our citizens in exchange for a sense of security and technological advancement. Quite a quick and smart read. 8/10
The Silent Language - Edward T. Hall
A boss of mine (I suppose I have many) mentioned that this book was considered a primer when he was in school during a conversation regarding the inherent differences between physiological and learned interpretations of our surrounding space, the standard nature versus nurture argument. Hall, an anthropologist, attempts to unravel the unspoken communication that establishes the baseline for interactions. While more general and not as rigorous as I would have liked it is a solid primer for accentuating that it is vital for a designer to understand not only their clients needs but also their culture in order to create complete solutions. 6/10
Friday, March 01, 2013
February 2013 Reading List Recap / Public Transit for the WIN
Tuesday, September 27, 2011
Yes Is More: Bjarke Ingels Group
BIG [Bjarke Ingels Group]
American release by Taschen Books
Sunday, November 21, 2010
Sanford Kwinter: Requiem for the City at the End of the Millenium

Saturday, November 06, 2010
Yeohlee Teng Lecture Review - UMich 2010.11.05
Yeohlee Teng Lecture Review
2010.11.05
University of Michigan Taubman College of Architecture and Design
There is simultaneously too much and too little discussion of interdisciplinary design. Too much in that most discussions carefully only touch upon feigning interest and garnering inspiration from previous design work (here I will use the term precedence) while protecting the small collective fiefdoms that these disparate design elements control and harbor interest in; too little in that while the object of the discussion is good (altruistic?), the execution of the ideas is typically underdeveloped (undercooked as a friend would yell at students) and therefore a failure.
Ms. Yeohlee Teng's lecture at University of Michigan this past Friday meandered in and out of being too broad without specific, and too specific without replicable application, neither in an intentional way, instead only as a bitter afterthought which made the long dark journey back to Cleveland seem more dark and dreary.
Dear god, let me explain.
Ms. Teng's history of exploration in the fabric arts of fashion, creating “wearable structure” while exploring use of “economy”, in this term by dealing with the physical constraints of the materials (production widths of fabrics) and by minimizing waste (see Fall 2009 line), are personal ideologues successfully studied and practiced through her collections. The limits of starting out as a individual designer with limited production capability meant that her first well known piece, “Fall 1981 Black wool doeskin “one size fits all” cape”, would create a signature style playing on the terms of structure, flexibility and economy, themes that would become even more popular/fitting in a disjointed, androgynous and economically jilted society.
In fact, the process by which Ms. Teng uses to develop her pieces translates directly into a logical procession for the creation of informative architecture where each step draws from yet directly informs each previous iteration.
- understand/develop want/need
- develop theme of inspiration [flattened]
- understand material relative to theme and demands/constraints
- develop strategy for construction/assembly
- define infrastructure
- relate/restrain/celebrate movement/stance
- locate places of pause/storage (pockets)
- create identity/perception
Even the discussion of construction, the consideration of the edge condition (“magic of the cut” as Teng pontificated), the comparison of fashion as process oriented (draping vs. pattern making), the celebration of using the material to define its own shape via gravity and mass in lieu of constructed supporting structure all related to the idea of honesty of materiality evident throughout Ms. Teng's entire shown collection. While not directly relating to the idea and process of architecture there was a evident shared process of exploration.
The direct comparisons to built works began to unravel at time. The Fall 2008 collection, supposedly inspired by SANAA's New Museum (NYC 2007) and the Guggenheim inspired Spring 2002 collection (Wright, NYC 1959) lack the rigor when compared to the Spring 2007 Collection. The Spring 2007 Line drew upon work done for the Skin + Bones: Parallel Practices in Fashion and Architecture MOCA-LA exhibition as well as the Schindler House (R.M. Schindler, Hollywood 1922) which dealt with simplicity of materiality and construction through fabric selection. The format of the lecture didn't allow any exploration into the reinterpretation of the material selection from an architectural to fashion perspective, especially when it dealt with hierarchy and assembly which I felt could have been overly interesting. The same issue arrived during the explanation of reinterpreting Mies's Barcelona Pavilion, specifically the use of the seams of the clothing in relation to the exposed “X” columns of the building. There a comment comparing the act of using the distinction of column location to organize the pattern grid as the relation to the structure of the pieces and its seams but the further exploration of the work wasn't there.
To be fair the lecture did seem rushed and covered a broad stroke of work that may have been better organized if focused on a few particular lines and the process of study. This lent to quick and unfulling explanation of what the work was supposed to mean or be interpreted which left me yearning for more.
The one aspect that it seemed even Ms. Teng was wanting to discuss was the use of urban design and planning to support artist communities and business development, a topic of study I am personally highly interested in. Ms. Teng is involved in the “Made in Midtown” movement, a grassroots organization that is meant to codify and quantify the value of the garment district to protect its existence and contributions to the fabric of New York and the fashion culture as a whole. I tried to raise a question at the end of the lecture, inspired by Monica Ponce de Leonremarking that Teng is one of the few designers who is politically active*, regarding how to create a grassroots movement in a region that lacks the creative density of NYC. How can we inspire those among us who have lost the will to fight or what magic words can we utter to instill hope in the hearts of those we need by our side?
Like most of the answers during the Q+A, time constraints may have undermined any attempt at useful discussion. I was told there was hope as out of work factory makers were selling handmade bags at local stores and the prospect of urban farming could rejuvenate community. I don't want to be a farmer, I would not be that good at it and I think the idea of having to begin an alternative craft to what I love to do insulting.
Again, I blame the format of the lecture for my unsastiated hunger. I can only hope Yeohlee Teng's work continues to playfully intwine the reinterpretation of the boundaries of design and will some day accept that as fashion can be inspired by architecture, architecture may be inspired by fashion. What other way can we extrapolate on our “first shelter” (our clothing) to become more intimately comfortable in our spaces?
resources:
YEOHLEE : WORK (book website)
skin+bones gallery guide (pdf)
skin+bones review (pingmag)
*I wonder at times the issue of architecture as a political act. There is a civic will required to create good buildings and spaces. I have a concern that if architecture is not political in any means that it is pointless. I am not espousing the standards terms of politics to be in play here, there is no republican architecture or democratic architecture, but architecture is a social act, a social art and science that must have some humane disposition to be successful. If architecture does nothing to respond to the needs of the society at the time of its inception then how can it possibly succeed? Whether personal politics are evident is up to the designer, however some personal morals or mores must inadvertently make it into the work. The idea of resting ares or building efficiency or socialization or hierarchy of space all stem from our ideals that have a political basis. It may not affect how we vote (if we do) but is sure as hell affects our designs. What good do we do then, if we sit on the sidelines and are not vocal in our beliefs, especially when it directly affects our practice?
Thursday, June 17, 2010
Far From Equilibrium - Sanford Kwinter

Friday, April 16, 2010
Nudge: Improving Decisions about Health, Wealth, and Happiness: Richard Thaler and Cass Sunstein

One would like to assume that given enough information and a variety of choices that a reasonable person would be able to make decisions devoid of unsound external influence. To some this is called paternal libertarianism or retaining the liberty of having choices however slight incentives or nudges are utilized to create a “metered amount of regulation”. The goal is to allow people to take responsibility for their actions by understanding the direct and indirect consequences while keeping them generally free from harm.
In the book Nudge by Richard Thaler and Cass Sunstein the idea of shaping choices smartly is illustrated in examples from grocery store product placement to default application selections. The concern is that by altering the order in which choices are presented one can help shape the perceived value that each choice represents and in essence shape the selection process while still leaving the possibility for self appraised alternatives to exist.
For anyone who has to interact with those they wish to influence the idea of knowing how to shape a question in order to receive the desirable answer is valuable. There was a story on NPR a while back (which I cannot find now) in which giving a child a choice or whether to wear a red or green jacket outside was more useful then simply telling a child to put on a jacket. The inference is that the jacket is automatic but the there is a choice available, red or green. The child still feels as if the important decision making is up to them (or that they have some control) while still being protected from inclement weather.
There are similar examples in the book, especially when it comes to choosing things such as energy providers (the choice isn’t whether you want/need one but instead you get to select which one provides which service). Granted many of the stories are oversimplified the bridging between the arguments is still strong enough to warrant paying attention. I found the voice of the book more personal, as if in a living room conversation with a friend or co-worker instead of being lectured to by a professor, which was fine if not mildly campy at times.
In all it was a quick book to read, not entirely full of new information but the collection offered was good enough to either get one started on the idea of “choice architecture” or offer some different insight into use and framing of selections. At the very least you will look at the grocery store in a new way and may even figure out how to ask someone a question in such a way that they will respond how you want. That alone is worth the price.
Wednesday, February 10, 2010
Transmaterial 3: Blaine Brownell
Friday, January 29, 2010
Asterios Polyp: David Mazzucchelli
A "paper" architect (one who wins recognition for proposals/competitions but not built work) suffers from being overly academic, fatalistically literal in his search for recognizing (what he sees) as design purity and insufferable in having the last word (typically critical) has his past life destroyed by fate, realizes what happiness he sacrificed to further his own self-satisfied identity and finally admits his ability to be incorrect in an attempt to regain his humanity.
What more could I say? It is sort of a fable for today's over critical designer. What is lost when snarky commentary replaces helpful critique? How much is sacrificed when one exists in a world where only your own view is valid? How can beauty be judged?
Like most graphic novels there is so much more than the story telling, there is the graphical work consisting of elegantly simple drawings depicting stylistic changes to accentuate how our memories of events are a retelling of stories colored by our own emotion. The layers of stories, current lines interjected with memories as the main character, Asterios, struggles to comes to terms with how his life has resulted in its current state, allows one to trace the slow development of his emerging humanity as he crawls forth from a defensive shell of hyper-evaluation used to ascertain his own superiority (and of course how he got there in the first place).
Of course it isn't just Asterios whom makes the story fascinating, there is a whole realm of characters, at times caricatures of society, exploring the confounding interactions between these disparate groups and deftly illustrating that life, like architecture, is most interesting where dissimilarities occur.
It was a quick read and actually quite good that would make a fantastic gift for anyone slowing slipping into the world of becoming a self-contained and annoying self referential bastard. I admit, I recognized bits of myself in there.
Wednesday, November 18, 2009
Tim Beatley non-lecture workshop - recap
- How do we properly educate ourselves so as to not fall into the trap of "popular marketing" and instead spend our time investigating solutions responsibly?
- How can we integrate functional design in lieu of just as a spectacle in order for communities, infrastructure and buildings act not just as passive structures (to be witnessed or experienced) but active objects that interact productively with the community/region/etc.?
- Which case studies can we properly look towards, emulate, adapt and make our own? Which data is imperative and applicable? How do we foster techniques to study and implement this research (ie. where is the funding from, how is it paid for, how is it validated)?
- What differentiation of scale is allowable for interventions to have any affect? How do case studies scale? How are regions and communities studied and through which lens best allows for application (and how does one convince designers and clients to look past the boundaries of their property when designing these solutions)?
Friday, November 13, 2009
Douglas Farr Lecture - Recap
Tuesday, November 03, 2009
All You Can Eat - Recap

Last weekend the Sculpture Center hosted an event named "All You Can Eat", billed as "a buffet of architectural ideas for Cleveland". The exhibit received 46 submissions, some traveling all the way from Georgia, of proposals for our fair city.
Opening night (Friday) saw a pretty impressive turnout and conversation topics mostly stayed on the positive aspects of the city and this exhibition in general. If anything the overall vibe was that there isn't enough attention paid to our built environment locally and it will take many events such as this to carry the movement forward. Everyone seemed starved for new ideas and, well, interesting solutions in lieu of the local pedestrian proffering typically construed as "ground-breaking" (or even "good") architecture.
Saturday's round table discussion (from what I hear) was pretty interesting. I didn't make it, however Ferringer did capture the first hour on video and it should eventually find it's way onto the Post webbernet site.
Some of my favorite submissions were from a third year studio class at Kent State CAED by Professor Charles Fredericks. The student's projects were part of a presentation made earlier in the day to the Fairfax Redevelopment Corporation. The projects, entitled "Curbside Urbanism" explored utilizing residual space for garden paths and pavilions to create public space interventions and redefine neighborhood characteristics.
Granted some of the submissions were not "ground breaking" or "innovative" but their application locally would definitely be, at the very least, amusing. To be honest their is nothing wrong with offering a tried and true solution to be experimented with locally however my attention is drawn more to the suggestions from the absurd to the over analytical is the suggested solution is experimental enough to create interesting results. My caveat to this was the board of "S.L. Brainard House @ 4107 Denison Ave." where the local chapter of the Institute of Classical Architecture and Classical America suggested a complete historic renovation of the residence. The drawings and photographs made the offering completely reasonable in scope and scale but also historically necessary to understand the regional built history.
It will take many more exhibits and calls for work to move architecture and design forward enough to overcome much of the static complacency the region suffers from (education is usually the best weapon). I believe the All You Can Eat exhibit, coupled with the Cleveland Design Competition has made Cleveland a blip on national architecture/design radar. I would argue we are almost a quarter of the way there, but to be truly successful it (the need for and exhibition/celebration of thoughtful design strategies and innovative ides) needs to be so overpowering as to be happily annoying.
resource:
All You Can Eat
All You Can Eat on Facebook